Libraries in Scratch are defined sections in the respective project editors. Here, the users have the option of selecting an example background or sprite. In the version Scratch 1.4, some of the sprites that are included in the Scratch library feature premade scripts. Libraries in Scratch turn out to be beneficial for those who are either not able to create or might not have media to upload the same. You can know more about it with the help of Udemy Scratch programming courses.


Scratch Sprites Library

The given library is utilized for getting access to premade sprites. In some cases, it might even include multiple costumes on specific projects. There are as many as 329 premade sprites in the Sprites Library of Scratch.


The Sprites library in Scratch is known to contain several example sprites. Every Sprite library is sorted into distinct categories. Then, the sprite library gets sorted into the categories as

  1. All
  2. People
  3. Animals
  4. Dance
  5. Music
  6. Fantasy
  7. Fashion
  8. Food
  9. Letters
  10. Sports


Backdrops Library

scratch programmings backdrops library

The given library in Scratch is used for getting access to premade backdrops on the respective projects. There are many as 85 backdrops in the given library.

Categories in the Scratch Backdrops Library

The backdrops library tends to be sorted in the given categories

  1. All
  2. Music
  3. Fantasy
  4. Sports
  5. Indoors
  6. Outdoors
  7. Space
  8. Patterns
  9. Underwater

Sounds Library


Scratch Sounds Library

The given library is useful for getting premade sounds on different projects. You can preview sounds by selecting the play button to the right part of the selected sound track. You can come across as many as 354 sounds in the given library.


Scratch Sound Library Categories

In Scratch, the sounds library tends to be sorted into different categories as:

  1. All
  2. Effects
  3. Animals
  4. Notes
  5. Loops
  6. Space
  7. Percussion
  8. Sports
  9. Wacky
  10. Voice

Scratch Costumes Library


scratch costumes library

It serves to have the same specifications as that of the Sprites library. The only difference is that every costume in the sprite tends to be sorted individually. The costumes are not grouped into a single sprite. There are as many as 835 costumes in the given library. These are sorted in the same categories as that of the sprites library.

Scratch Tutorial Library



 In the latest Scratch 3.0 version, the respective tabs available for tutorials have been moved to an all-new library –referred to as the Tutorial library. The same has been linked with the help of a button situated at the topmost bar featuring a light bulb.

There are many as 25 tutorials in the given library. When the tutorials are clicked, the users are returned to the project editor. This helps in opening the Project Tutorial featuring a video for showing the tutorial. When you press the given arrow, it would take you through the area of step-by-step instructions. At the end, you can come across the “More Things to Try” option.

Scratch Extensions Library


The given library is the area wherein you can come across all possible extensions. Some of the famous extensions include Lego WeDo and PicoBoard. You can also come across various other hardware extensions. To top it all, while using Scratch 3.0, you can come across many more extensions.

Making Games Using Scratch Library


As the Scratch Library features all essential elements, you can make use of the same for the creation of interactive and feature-rich games using this advanced library. Right from the selection of the sprites to the desired background, costumes of the characters, the desired sounds, and extensions, there are several specialized features of the Scratch Library that allow you to opt for a seamless game development experience. These are great for those who are learning Scratch programming for beginners.

Scratch is a highly sought-after software solution that is utilized for making games, animations, stories, drawing, music, and much more. You can go through detailed Scratch game tutorials to know about programming fundamentals and coding for beginners and intermediates.

When you are making a game with the help of the elements of the Scratch Library, you should also be aware of the essential components of the Scratch Editor. Here are some:

  • Stage & Sprite: The rectangle-shaped area that is situated towards the right portion of the Scratch Editor is referred to as the Stage. Here, you can get access to all the sprites. As you would open the Scratch, you would come across the image of a cat. The cat here is referred to as the sprite.
  • Sprite Info Pane: It is the area that is situated below the stage. Here, you will come across smaller images of the sprites that you have included in the stage area.
  • Blocks: These are puzzle-like shapes that are utilized for the creation of code in Scratch. The blocks are capable of connecting to each other in a vertical format –just like some Jigsaw Puzzle. There are different shapes of the given blocks. These are referred to as stack blocks, hat blocks, cap blocks, reporter blocks, and so more.

There are several more components to the Scratch editor like the script area using which you can easily implement your code for gaming with the help of features from the Scratch Library.

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Written by Max

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